#ifndef TF2_ADAPTER_H #define TF2_ADAPTER_H #include "../../core/point_cloud_types.h" namespace adapters { namespace ros2 { struct TfTransform { QString fromFrame; QString toFrame; float tx = 0.0f; float ty = 0.0f; float tz = 0.0f; }; core::PointCloudFrame transformFrame(const core::PointCloudFrame &input, const TfTransform &transform); } // namespace ros2 } // namespace adapters #endif // TF2_ADAPTER_H